Clash for Android APP
A interface of clash which is a rule-based network tunnel.
Feature:
* Local HTTP/HTTPS/SOCKS server with/without authentication
* VMess, Shadowsocks, Trojan (experimental), Snell protocol for remote connections. UDP is ed.
* Built-in DNS server that aims to minimize DNS pollution attacks, s DoH/DoT upstream. Fake IP is also ed.
* Rules based off domains, GEOIP, IP CIDR or ports to forward packets to different proxy
* Remote groups allow s to implement powerful rules. s automatic fallback, load balancing or auto select proxy based off latency
* Remote providers, allowing s to get proxy/rule lists remotely instead of hardcoding in config
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Feature:
* Local HTTP/HTTPS/SOCKS server with/without authentication
* VMess, Shadowsocks, Trojan (experimental), Snell protocol for remote connections. UDP is ed.
* Built-in DNS server that aims to minimize DNS pollution attacks, s DoH/DoT upstream. Fake IP is also ed.
* Rules based off domains, GEOIP, IP CIDR or ports to forward packets to different proxy
* Remote groups allow s to implement powerful rules. s automatic fallback, load balancing or auto select proxy based off latency
* Remote providers, allowing s to get proxy/rule lists remotely instead of hardcoding in config